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Enter the gungeon
Enter the gungeon




enter the gungeon enter the gungeon enter the gungeon

Invert the rarity of the chest for level / room generation rewards (so instead of 90% brown, you have 90% black, and so on)Ĭhange the paradox: start with fixed seeds, or change the random odds, or just define your own starting elements! Up to 10 guns / passives and 1 active item. The seven leaf clover effectTrade more than 1 item per floor with the Rat, or even trade without the resourceful rat’s ringĪlways Understand Professor Gupton (Just For Fun)Ĭhange the chance for the huntress dog to find items Then there are several different scripts for edge cases:Ĭhange the possibility of the bulletproof cap spawning on the next floor (to help unlock the bullet) On Rainbow Run, get all the items from the chest, not just oneĭisable ripper curses at curse levels 10+ Shows the entire map (secret rooms are also shown) Various scripts that emulate / modify element functions: Guaranteed reward after every room is cleanedĪlways spawns a chest after a room is cleared Rewards manager, where you can change many things in the loot system like the chest’s chances per floor, money drop, ammo drop chance, etc. Player statistics (with custom script to add multiplicative or additive modifiers to them)Ĭhecking the synergy database (just for display, not changing anything) Enter the Gungeon: Cheat Engine Table Free DownloadĪ pointer to the GameManager and other things so you can look at the structure of the player and stuff. Yo i know gungeon mods and in-game cheat menus are all the rage right now but i’m bad at coding so stick with ASM CE.






Enter the gungeon